#ifndef __REVOLVE_DEFINE_H
#define __REVOLVE_DEFINE_H

#include "main.h"

typedef struct
{
	float Pitch;
	float Roll;
	float Yaw;
	float YawTotalAngle;
}IMU_Angle_t;

typedef struct
{
	float q0;
	float q1;
	float q2;
	float q3;
}Q_info_Typedef;

//旋转矩阵
typedef struct
{
    float Matrix_to_R[9];
}Matrix_to_R_Typdef;

//轴角
typedef struct
{
    float long_l;
    float long_m;
    float long_n;
    float Angle_0;
}Axial_Typdef;


#endif
